Elegant Horse Studios

The Game 

Flipping Is Hard is a 3D physics-based precision platformer (Foddian/rage game) where movement is controlled entirely through torque-driven flipping mechanics. Players flip and tumble through increasingly challenging stages, mastering precise control in a uniquely tactile, physics-heavy world.

Game Tech Accelerator

Problem & Goal

The project addresses a content gap in the global streamer-driven indie market – there’s a high demand for challenging, viral-friendly games, yet few titles offer 3D precision gameplay with high production quality and innovative mechanics. Its main goals are to:

  • Deliver a technically and creatively innovative product that advances Lithuania’s indie game scene.

  • Combine novel gameplay (torque-based flipping) with interactive communication tools for streamers.

  • Promote inclusivity and accessibility, through localization and cross-device support.

  • Strengthen Lithuania’s creative digital exports and reputation for innovation.

Results

By the end of the project, Flipping Is Hard will become a feature-complete, market-ready 3D physics precision platformer designed for PC and Steam Deck. The game will feature approximately 3–4 hours of high-difficulty gameplay across multiple environments, built to deliver a polished, streamer-friendly experience.

To achieve this, the development team will implement and test several key features:

  • Three fully developed and visually distinct biomes with unique obstacles and increasing difficulty

  • Secure in-game messaging system integrated into the phone interface, enabling developer-to-player interaction

  • Three interactive characters supporting narrative and world-building through dialogue and short cutscenes

  • Three classic-inspired minigames inside the in-game phone (such as Snake and Brick Breaker)

  • Full text localization in nine languages (including Lithuanian, English, Chinese, Japanese, Korean, German, Portuguese, Spanish, and French)

  • Intro and outro cinematics with English voiceover

  • Improved UI/UX design for accessibility and cross-device compatibility

  • Steam integration, including achievements, cloud saves, and full Steam Deck optimization

The final product will be published on Steam, with a verified PC build and an operational Steam Deck developer build, ready for global release.

This project is funded by the European Union.